Summer's gone. But I'm back!
Turns out I had myself a pretty solid summer. I hit a bunch of conventions, shook a few hands, and probably went into a hyperfixation spiral at least once or twice. (Sorry if you were in earshot. Or maybe not…depends how the networking pans out.)
The big news? I wrapped up the final script on an Official RPG product. Capital O, capital R, capital P. It’s one of those “I can’t say what it is yet but it’s killing me not to” situations. The announcement is coming soon, so pretend I’m being mysterious on purpose and not just contractually gagged.
But that’s not the only thing cooking. I’m about to roll out something of my own: *Studio Immersia.*
Think of it as a one-stop RPG support line: custom tokens, battle maps, adventures for a bunch of different systems—and the thing I’m most excited about; fully voiced, à la carte NPCs. No more awkward “I guess this shopkeeper sounds like my bad Cockney accent.” I shall fall upon that sword for you!
So yeah. Keep an eye out. The convention season may be winding down, but I’ve got plenty left on the table.
If you want first crack at updates, sneak peeks, or just to watch me flail my way through building all this, make sure to hit subscribe. It’ll be fun. Or at least entertaining!

